![]() | TakeDown!
A prototype for a game idea, which at the time I thought was totally original, however turned out to have been implemented by PopCap games. Nice to know I'm thinking along the right lines! Play Now |
| Space Hulk Campaigns
Based around the classic board game this is a full 3D strategy game based in a dark alien filled future. Guide your squad around the levels destroying the enemy and completing the mission objectives. Man down! Play Now | ![]() |
![]() | Tower Puzzle
An idea I'd been meaning to have a play with for a while. Initially this is just a prototype of something I think could work really well. Play Now |
| Survivor
A fast paced 3D java game based around the class SmashTV that I was roped into writing the graphics and game engine for. The game itself was written as an entry to the Sun Java Games Development Contest. We've yet to see hows its going to do.
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![]() | Martian Madness
A test project I started writing to understand and get some experience of the Xith 3D scenegraph. I'd also wanted to experiment with writing a 2D game with a real 3D environment. Its actually turned in to a fairly enjoyable platformer with a really nice look.
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| Xith 3D Model Loaders
Xith3D is a powerful scenegraph based engine written in Java using bindings to OpenGL. To support this OpenSource effort I've implemented and released a set of loaders to bring in geomtry from the OBJ, 3DS and MD2 formats to the scenegraph. Play Now | ![]() |
![]() | Java 3D Model Loaders
Java3D is Sun's Scenegraph technology. As with most scenegraphs a large portion of the work is getting the data from the artist into the system and on the screen. The set of loaders are based around the Quake games and support MD2, MD3 and BSP formats. Play Now |
| Pondering RPG
Pondering was the first major game project I started in Java in my spare time. It was to be a generic RPG engine based in a 3D universe (with the possibility of being networked later). As you can tell my goals were slight too lofty for a first project, however I did get as far as a speedy 3D world engine based on Java 3D.
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