![]() | Foon
Foon is a simple multiplayer game based around a board and some easy to learn moves. Its no where near finished, developed as a prototype of the idea, it will be revisited later (along with a few others that are currently in developement). Play Now |
| Mini Adventure
My attempt at a MMORPG. Based around the Zeldaesque sprites from RPGMaker2000 the aim is really to build a complete dynamic world and a highly scalable and stable server.
| ![]() |
![]() | Gravity Battle
Extending the well recieved Gravity Battle this is my foray into the wonderful world of LWJGL. This is the first game that I reakon I'd like to sell commercially. Its big and fun and cool! Play Now |
| AstroPrime
Astroprime was intended to be a 2D version of elite. It became more of shooting game for a while with some very clever network code. A lot of folks played it and enjoyed blasting each other. However, I really wanted to move it towards a large scale trading game.
| ![]() |
![]() | Sprites of the Sky
My attempt at a 1942 style game. Like most of my hobbiest projects it was an experiment, in this case into fast graphics, large numbers of collisions and twitch controls. It has a single level thats playable and small design tool to build the landscape.
|
| Warlock
Around 2002 I realised that writing large scale games as a hobbiest is very difficult and it helps to be able to try out other ideas without losing interest in the main project. Warlock was the first project I worked on as a "40 Hour Development". Its also one of few games that I've completed to my satisfaction.
| ![]() |





